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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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Getting Started
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Design Strategies and Standards
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Base Services
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Component Services
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Data Access Services
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Graphics and Multimedia Services
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Broadcast Architecture
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Image Color Management
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DirectX
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DirectX Start Page
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
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DirectPlay
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DirectSetup
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DirectSound
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Glossary
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Appendix
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DirectX Media SDK
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DirectAnimation
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Getting Started
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Guide to Samples
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Interactive Script Demos
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Multimedia Controls
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Programmer's Guide
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Animation Primer
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Scripting Reference
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Java Reference
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COM/C++ Reference
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Glossary
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DirectShow
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Getting Started
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Windows Media Player Control
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DirectShow Basics
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Application Developer's Guide
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Filter Developer's Guide
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C/C++ Reference
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DirectShow COM Interfaces
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Base Classes
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Utility Functions
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Debugging
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Debugging with DirectShow
Writing Code You Can Test and Debug
Using Different Kinds of Builds
Debugging New Filters
Detecting Leaks
Assert Macros and Functions
Breakpoint Macros and Function
Debug Output
Debug NOTE (Message) Macros
Pointer Validation Macros
Miscellaneous Macros
Debug Logging by Module Level
Object Register Debugging
Wait Debugging
Debug Output Location
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Structures
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Enumerated Types
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Property Sets
Event Notification Codes
DVD Event Notification Codes
Error and Success Codes
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Filters and Samples
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MPEG-2 Support
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DVD Support
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Multimedia Streaming
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DirectDrawEx
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Appendixes
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Glossary
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Windows Media Services
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Windows Media Encoder
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Windows Media Player Control
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Windows Media Format SDK
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NetShow Theater Server Administration
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OpenGL
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Still Image
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Windows GDI
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Windows Multimedia
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Management Services
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Messaging and Collaboration Services
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Networking and Directory Services
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Security
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Tools and Languages
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User Interface Services
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Web Services
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Win32 API
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples