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MSDN Library - April 2000
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Welcome to the MSDN Library
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Visual Studio 6.0 Documentation
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Office Developer Documentation
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Windows CE Documentation
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Platform SDK
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Getting Started
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Design Strategies and Standards
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Base Services
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Component Services
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Data Access Services
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Graphics and Multimedia Services
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Broadcast Architecture
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Image Color Management
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DirectX
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Windows Media Services
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Windows Media Encoder
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Windows Media Player Control
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Windows Media Format SDK
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NetShow Theater Server Administration
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OpenGL
Legal Information
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Overview
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Win32 Extensions to OpenGL
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Reference
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Porting to OpenGL
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Introduction to Porting to OpenGL for Windows NT, Windows 2000, and Windows 95/98
Porting X Window System Applications
Translating the GLX library
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Porting Device Contexts and Pixel Formats
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Porting Rendering Contexts
Porting GLX Pixmap Code
Porting Other GLX Code
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A Porting Sample
Porting Applications from IRIS GL
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Special IRIS GL Porting Issues
Porting greset
Porting IRIS GL
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Porting Code that Requires a Current Graphics Position
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Porting Drawing Functions
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Porting Color, Shading, and Writemask Code
Porting Pixel Operations
Porting Depth Cueing and Fog Commands
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Porting Curve and Surface Functions
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Porting Antialiasing Functions
Porting Accumulation Buffer Calls
Porting Stencil Plane Calls
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Porting Display Lists
Porting Defs, Binds, and Sets
Porting Lighting and Materials Functions
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Porting Texture Functions
Porting Picking Functions
Porting Feedback Functions
OpenGL Functions and Their IRIS GL Equivalents
IRIS GL and OpenGL Differences
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Glossary
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Appendix
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Still Image
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Windows GDI
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Windows Multimedia
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Management Services
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Messaging and Collaboration Services
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Networking and Directory Services
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Security
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Tools and Languages
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User Interface Services
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Web Services
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Win32 API
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SDK Documentation
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DDK Documentation
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Windows Resource Kits
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Knowledge Base
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Technical Articles
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Backgrounders
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Specifications
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Books
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Partial Books
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Periodicals
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Samples