Platform SDK: Access Control

TOKEN_PRIVILEGES

The TOKEN_PRIVILEGES structure contains information about a set of privileges for an access token.

typedef struct _TOKEN_PRIVILEGES { 
  DWORD PrivilegeCount; 
  LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY]; 
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES; 

Members

PrivilegeCount
Specifies the number of entries in the Privileges array.
Privileges
Specifies an array of LUID_AND_ATTRIBUTES structures. Each structure contains the LUID and attributes of a privilege. The attributes of a privilege can be a combination of the following values:
Attribute Description
SE_PRIVILEGE_ENABLED The privilege is enabled.
SE_PRIVILEGE_ENABLED_BY_DEFAULT The privilege is enabled by default.
SE_PRIVILEGE_USED_FOR_ACCESS The privilege was used to gain access to an object or service. This flag is used to identify the relevant privileges in a set passed by a client application that may contain unnecessary privileges.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Header: Declared in Winnt.h; include Windows.h.

See Also

Access Control Overview, Access Control Structures, AdjustTokenPrivileges, GetTokenInformation, LUID, LUID_AND_ATTRIBUTES, PrivilegeCheck, PrivilegedServiceAuditAlarm, PRIVILEGE_SET, SetTokenInformation, TOKEN_CONTROL, TOKEN_DEFAULT_DACL, TOKEN_GROUPS, TOKEN_INFORMATION_CLASS, TOKEN_OWNER, TOKEN_PRIMARY_GROUP, TOKEN_SOURCE, TOKEN_STATISTICS, TOKEN_TYPE, TOKEN_USER