| Platform SDK: Debugging and Error Handling |
The following code demonstrates how to retrieve an undecorated symbol name from an IMAGEHLP_SYMBOL structure. In this example, the pSymbol variable must be filled by the SymGetSymFromAddr or SymGetSymFromName function. The undecorated name is stored in szName.
char szName[1024];
DWORD dwAddress;
DWORD dwDisplacement;
BYTE buffer[256];
PIMAGEHLP_SYMBOL pSymbol = (PIMAGEHLP_SYMBOL)buffer;
if (SymUnDName(pSymbol, szName, sizeof(szName)))
{
// SymUnDName returned success
printf ("Symbol : %s\n", szName);
}
else
{
// SymUnDName failed
error = GetLastError();
printf("SymUnDName returned error : %d\n", error);
}