Platform SDK: Debugging and Error Handling |
The FlashWindow function flashes the specified window one time. It does not change the active state of the window.
To flash the window a specified number of times, use the FlashWindowEx function.
BOOL FlashWindow( HWND hWnd, // handle to window BOOL bInvert // flash status );
The return value specifies the window's state before the call to the FlashWindow function. If the window caption was drawn as active before the call, the return value is nonzero. Otherwise, the return value is zero.
Flashing a window means changing the appearance of its caption bar as if the window were changing from inactive to active status, or vice versa. (An inactive caption bar changes to an active caption bar; an active caption bar changes to an inactive caption bar.)
Typically, a window is flashed to inform the user that the window requires attention but that it does not currently have the keyboard focus.
The FlashWindow function flashes the window only once; for repeated flashing, the application should create a system timer.
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Winuser.h; include Windows.h.
Library: Use User32.lib.