Platform SDK: Debugging and Error Handling |
The following example obtains a list of running processes. First, the GetProcessList
function takes a snapshot of the currently executing processes in the system using the CreateToolhelp32Snapshot function, then it walks through the list recorded in the snapshot, using the Process32First and Process32Next functions. For each process, the function calls GetProcessModule
, which is defined in Traversing the module list.
#include <windows.h> #include <tlhelp32.h> #include <stdio.h> BOOL GetProcessList () { HANDLE hProcessSnap = NULL; BOOL bRet = FALSE; PROCESSENTRY32 pe32 = {0}; // Take a snapshot of all processes in the system. hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if (hProcessSnap == (HANDLE)-1) return (FALSE); // Fill in the size of the structure before using it. pe32.dwSize = sizeof(PROCESSENTRY32); // Walk the snapshot of the processes, and for each process, // display information. if (Process32First(hProcessSnap, &pe32)) { DWORD dwPriorityClass; BOOL bGotModule = FALSE; MODULEENTRY32 me32 = {0}; do { bGotModule = GetProcessModule(pe32.th32ProcessID, pe32.th32ModuleID, &me32, sizeof(MODULEENTRY32)); if (bGotModule) { HANDLE hProcess; // Get the actual priority class. hProcess = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pe32.th32ProcessID); dwPriorityClass = GetPriorityClass (hProcess); CloseHandle (hProcess); // Print the process's information. printf( "\nPriority Class Base\t%d\n", pe32.pcPriClassBase); printf( "PID\t\t\t%d\n", pe32.th32ProcessID); printf( "Thread Count\t\t%d\n", pe32.cntThreads); printf( "Module Name\t\t%s\n", me32.szModule); printf( "Full Path\t\t%s\n\n", me32.szExePath); } } while (Process32Next(hProcessSnap, &pe32)); bRet = TRUE; } else bRet = FALSE; // could not walk the list of processes // Do not forget to clean up the snapshot object. CloseHandle (hProcessSnap); return (bRet); }