Platform SDK: DLLs, Processes, and Threads |
The InitializeCriticalSection function initializes a critical section object.
VOID InitializeCriticalSection( LPCRITICAL_SECTION lpCriticalSection // critical section );
This function does not return a value.
In low memory situations, InitializeCriticalSection can raise a STATUS_NO_MEMORY exception.
The threads of a single process can use a critical section object for mutual-exclusion synchronization. There is no guarantee about the order in which threads will obtain ownership of the critical section, however, the system will be fair to all threads.
The process is responsible for allocating the memory used by a critical section object, which it can do by declaring a variable of type CRITICAL_SECTION. Before using a critical section, some thread of the process must call the InitializeCriticalSection or InitializeCriticalSectionAndSpinCount function to initialize the object.
After a critical section object has been initialized, the threads of the process can specify the object in the EnterCriticalSection, TryEnterCriticalSection, or LeaveCriticalSection function to provide mutually exclusive access to a shared resource. For similar synchronization between the threads of different processes, use a mutex object.
A critical section object cannot be moved or copied. The process must also not modify the object, but must treat it as logically opaque. Use only the critical section functions provided by the Win32 API to manage critical section objects.
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Winbase.h; include Windows.h.
Library: Use Kernel32.lib.
Synchronization Overview, Synchronization Functions, CreateMutex, DeleteCriticalSection, EnterCriticalSection, InitializeCriticalSectionAndSpinCount, LeaveCriticalSection, TryEnterCriticalSection