Applications use the methods of the IDirect3DRMFrame3 interface to interact with framesan object's frame of reference. For a conceptual overview, see Frames.
The IDirect3DRMFrame3 interface is an extension of the IDirect3DRMFrame2 interface. IDirect3DRMFrame3 provides methods that enable additional transformation capabilities, setting and retrieving traversal options, and setting and retrieving the scene fogging method.
IDirect3DRMFrame2 builds upon the functionality of IDirect3DRMFrame by providing additional methods that enable using materials, bounding boxes, and axes with frames. IDirect3DRMFrame2 also adds a RayPick method to calculate the intersections of visuals in the frame with a ray of specified position and direction. In addition, IDirect3DRMFrame2 has one changed method AddMoveCallback2.
See Interface Changes for a list of all the methods added by each interface.
The methods of the IDirect3DRMFrame3 interface can be organized into the following groups:
The IDirect3DRMFrame3 interface, like all Component Object Model (COM) interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
AddRef |
QueryInterface |
Release |
In addition, the IDirect3DRMFrame3 interface inherits the following methods from the IDirect3DRMObject interface:
AddDestroyCallback |
Clone |
DeleteDestroyCallback |
GetAppData |
GetClassName |
GetName |
SetAppData |
SetName |
Obtain the Direct3DRMFrame3 object by using the IDirect3DRM3::CreateFrame method.
Top of Page
© 2000 Microsoft and/or its suppliers. All rights reserved. Terms of Use.