Applications use the methods of the IDirect3DRMLightArray interface to organize light objects. This section is a reference to the methods of this interface. For a conceptual overview, see Lights.
The IDirect3DRMLightArray interface supports the following methods:
GetElement |
GetSize |
The IDirect3DRMLightArray interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
AddRef |
QueryInterface |
Release |
The Direct3DRMLightArray object is obtained by calling the IDirect3DRMFrame3::GetLights method.
Retrieves a specified element in a Direct3DRMLightArray object.
Syntax
HRESULT GetElement(
DWORD index,
LPDIRECT3DRMLIGHT *lplpD3DRMLight
);
Parameters
- index
- Element in the array.
- lplpD3DRMLight
- Address that will be filled with a pointer to an IDirect3DRMLight interface.
Return Value
Returns D3DRM_OK if successful, or an error otherwise. For a list of possible errors, see Direct3D Retained Mode Return Values.
Retrieves the number of elements contained in a Direct3DRMLightArray object.
Syntax
DWORD GetSize( );
Return Value
Returns the number of elements.
Top of Page
© 2000 Microsoft and/or its suppliers. All rights reserved. Terms of Use.