Direct3DRMFrameArray

Applications use the methods of the Direct3DRMFrameArray interface to organize frame objects. The frame array is zero based (0 to N-1). This section is a reference to the methods of this interface.

The Direct3DRMFrameArray interface supports the following methods.

Obtain the Direct3DRMFrameArray object by calling the Direct3DRMPickArray.GetPickFrame, Direct3DRMPick2Array.GetPickFrame, or Direct3DRMFrame3.GetChildren method.

Direct3DRMFrameArray.GetElement

Direct3DRMFrameArray

Retrieves a specified element in a Direct3DRMFrameArray object.

Syntax

object.GetElement(index As Long) As Direct3DRMFrame3

Parts

object
Object expression that resolves to a Direct3DRMFrameArray object.
index
Element in the array.

Return Value

Returns a Direct3DRMFrame3 object.

Error Values

For a list of possible errors, see Direct3D Retained Mode Error Values.

Direct3DRMFrameArray.GetSize

Direct3DRMFrameArray

Retrieves the number of elements contained in a Direct3DRMFrameArray object.

Syntax

object.GetSize( ) As Long

Parts

object
Object expression that resolves to a Direct3DRMFrameArray object.

Return Value

Returns the number of elements.

Error Values

For a list of possible errors, see Direct3D Retained Mode Error Values.


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