Applications use the methods of the Direct3DRMFrameArray interface to organize frame objects. The frame array is zero based (0 to N-1). This section is a reference to the methods of this interface.
The Direct3DRMFrameArray interface supports the following methods.
Obtain the Direct3DRMFrameArray object by calling the Direct3DRMPickArray.GetPickFrame, Direct3DRMPick2Array.GetPickFrame, or Direct3DRMFrame3.GetChildren method.
Retrieves a specified element in a Direct3DRMFrameArray object.
Syntax
object.GetElement(index As Long) As Direct3DRMFrame3
Parts
- object
- Object expression that resolves to a Direct3DRMFrameArray object.
- index
- Element in the array.
Return Value
Returns a Direct3DRMFrame3 object.
Error Values
For a list of possible errors, see Direct3D Retained Mode Error Values.
Retrieves the number of elements contained in a Direct3DRMFrameArray object.
Syntax
object.GetSize( ) As Long
Parts
- object
- Object expression that resolves to a Direct3DRMFrameArray object.
Return Value
Returns the number of elements.
Error Values
For a list of possible errors, see Direct3D Retained Mode Error Values.
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