Direct3DRMWrap

Applications use the methods of the Direct3DRMWrap interface to work with wrap objects. This section is a reference to the methods of this interface.

The Direct3DRMWrap interface supports the following methods.

The Direct3DRMWrap interface inherits the following methods from the Direct3DRMObject interface.
AddDestroyCallback
CloneObject
DeleteDestroyCallback
GetAppData
GetClassName
GetName
SetAppData
SetName

The Direct3DRMWrap object is obtained by using the Direct3DRM3.CreateWrap method.

Direct3DRMWrap.Apply

Direct3DRMWrap

Applies a Direct3DRMWrap object to its destination object. The destination object is typically a face or a mesh.

Syntax

object.Apply(visual As Direct3DRMObject)

Parts

object
Object expression that resolves to a Direct3DRMWrap object.
visual
Destination object.

Error Values

For a list of possible errors, see Direct3D Retained Mode Error Values.

See Also

Direct3DRM3.CreateWrap

Direct3DRMWrap.ApplyRelative

Direct3DRMWrap

Applies the wrap to the vertices of the object; first transforming each vertex by the frame's world transformation and the inverse world transformation of the wrap's reference frame.

Syntax

object.ApplyRelative(f As Direct3DRMFrame3,
  visual As Direct3DRMObject)

Parts

object
Object expression that resolves to a Direct3DRMWrap object.
f
The Direct3DRMFrame object containing the object to wrap.
visual
Object to apply.

Error Values

For a list of possible errors, see Direct3D Retained Mode Error Values.

See Also

Direct3DRM3.CreateWrap


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