Platform SDK: DirectX |
The Direct3DX utility library consists of application programming interface (API) elements that create objects, encapsulate objects, and manipulate objects.
This section provides technical information about the myriad components of the Direct3DX utility library. Information is divided into the following topics.
In general, the helper components (sprite support, texturing support, simple geometric shapes, and 3-D math support) that comprise the Direct3DX utility library are independent of each other. This makes it easy for you to take advantage of only the functionality that you want before moving on to implementing your own custom versions of particular sub-components.