Platform SDK: DirectX |
The math functions in the Direct3DX utility library provide exhaustive support for commonly used mathematical operations in 3-D graphics. C++ programmers can make use of more extensible and flexible template classes for the common 3-D data-types.
The following classes are implemented:
Note The preceding data-types are classes in C++ and structures in C.
For more information, see the Math Functions and C++ Specific Features reference topics.