Platform SDK: DirectX |
The ID3DXContext::GetBufferSize method returns the current buffer size encapsulated by a context object.
HRESULT GetBufferSize( LPDWORD width, LPDWORD height );
This method returns S_OK.
Note that reference counts are maintained for the buffers encapsulated by a context object. So, it is the application's responsibility to release buffers before the application exits or when it is resized.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Version: Requires DirectX 7.0.
Header: Declared in d3dxcore.h.
Library: Use d3dx.lib.