Platform SDK: DirectX

ID3DXMatrixStack::LoadMatrix

The ID3DXMatrixStack::LoadMatrix method loads the given matrix into the current matrix.

HRESULT LoadMatrix(
  const D3DXMATRIX* pMat
); 

Parameters

pMat
A pointer to the D3DXMATRIX structure loaded into the current matrix.

Return Values

If this method is successful, it returns S_OK; otherwise, it returns D3DXERR_NULLPOINTER.

Remarks

Note that this method does not add an item to the stack; rather; it replaces the current matrix with the supplied matrix.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 7.0.
  Header: Declared in d3dxmath.h.
  Library: Use d3dx.lib.

See Also

ID3DXMatrixStack::LoadIdentity