| Platform SDK: DirectX |
The IDirectDrawSurface7::SetColorKey method sets the color key value for the DirectDrawSurface object if the hardware supports color keys on a per-surface basis.
HRESULT SetColorKey( DWORD dwFlags, LPDDCOLORKEY lpDDColorKey );
If the method succeeds, the return value is DD_OK.
If it fails, the method can return one of the following error values:
| DDERR_GENERIC |
| DDERR_INVALIDOBJECT |
| DDERR_INVALIDPARAMS |
| DDERR_INVALIDSURFACETYPE |
| DDERR_NOOVERLAYHW |
| DDERR_NOTAOVERLAYSURFACE |
| DDERR_SURFACELOST |
| DDERR_UNSUPPORTED |
| DDERR_WASSTILLDRAWING |
For transparent blits and overlays, set destination color on the destination surface and source color on the source surface.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 98.
Header: Declared in ddraw.h.