Platform SDK: DirectX |
The IDirectDraw7::FlipToGDISurface method makes the surface that the GDI writes to the primary surface.
HRESULT FlipToGDISurface();
None.
If the method succeeds, the return value is DD_OK.
If it fails, the method can return one of the following error values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_NOTFOUND |
This method can be called at the end of a page-flipping application to ensure that the display memory that the GDI is writing to is visible.
The method can also be used to make the GDI surface the primary surface so that normal windows such as dialog boxes can be displayed in full-screen mode. The hardware must have the DDCAPS2_CANRENDERWINDOWED capability. For more information, see Displaying a Window in Full-Screen Mode
This method disables stereo autoflipping.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 98.
Header: Declared in ddraw.h.