Platform SDK: DirectX

IDirectDraw7::FlipToGDISurface

The IDirectDraw7::FlipToGDISurface method makes the surface that the GDI writes to the primary surface.

HRESULT FlipToGDISurface();

Parameters

None.

Return Values

If the method succeeds, the return value is DD_OK.

If it fails, the method can return one of the following error values:

DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
DDERR_NOTFOUND

Remarks

This method can be called at the end of a page-flipping application to ensure that the display memory that the GDI is writing to is visible.

The method can also be used to make the GDI surface the primary surface so that normal windows such as dialog boxes can be displayed in full-screen mode. The hardware must have the DDCAPS2_CANRENDERWINDOWED capability. For more information, see Displaying a Window in Full-Screen Mode

This method disables stereo autoflipping.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 98.
  Header: Declared in ddraw.h.

See Also

IDirectDraw7::GetGDISurface