Platform SDK: DirectX |
The IDirectDrawVideoPort::WaitForSync method waits for VSYNC or until a given scan line is being drawn.
HRESULT WaitForSync( DWORD dwFlags, DWORD dwLine, DWORD dwTimeout );
If the method succeeds, the return value is DD_OK.
If it fails, the method can return one of the following error values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_UNSUPPORTED |
DDERR_VIDEONOTACTIVE |
DDERR_WASSTILLDRAWING |
This method helps the caller synchronize with the video vertical blank interval or with an arbitrary line of video data. The method blocks the calling thread until either the video VSYNC occurs or the video line counter matches the specified line number.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dvp.h.
Import Library: Use ddraw.lib.