Platform SDK: DirectX |
The DirectDrawEnumerateEx function enumerates all DirectDraw devices installed on the system. The NULL entry always identifies the primary display device shared with GDI.
HRESULT WINAPI DirectDrawEnumerateEx( LPDDENUMCALLBACKEX lpCallback, LPVOID lpContext, DWORD dwFlags );
If the function succeeds, the return value is DD_OK.
If it fails, the function returns DDERR_INVALIDPARAMS.
On systems with multiple monitors, this method enumerates multiple display devices. For more information, see Multiple-Monitor Systems.
For Windows 98, this function is supported in DirectX 5.0 and later; for all other operating systems, DirectX 6.0 is required. Retrieve the address of the DirectDrawEnumerateEx function from the Ddraw.dll dynamic-link library by calling the GetProcAddress Win32 function with the "DirectDrawEnumerateExA" (ANSI) or "DirectDrawEnumerateExW" (Unicode) process name strings. If GetProcAddress fails, the installed version of the operating system does not support multiple monitors. For more information, see Enumerating Devices on MultiMon Systems.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 98.
Header: Declared in ddraw.h.
Import Library: Use ddraw.lib.
Unicode: Implemented as Unicode and ANSI versions on Windows NT/2000.