Platform SDK: DirectX |
The first step in any DirectInput application is obtaining the IDirectInput7 interface. You can do this most easily by calling the DirectInputCreateEx function.
You should create a single DirectInput object and not release it until the application terminates.
The first step in any DirectInput application is creating the DirectInput object. Do this by using the DirectX7.DirectInputCreate method.
You should create a single DirectInput object and not destroy it until the application terminates.