Platform SDK: DirectX

DIRAMPFORCE

The DIRAMPFORCE structure contains type-specific information for effects that are marked as DIEFT_RAMPFORCE. The structure describes a ramp force effect.

A pointer to a single DIRAMPFORCE structure for an effect is passed in the lpvTypeSpecificParams member of the DIEFFECT structure.

typedef struct DIPROPRANGE { 
    LONG lStart; 
    LONG lEnd; 
} DIRAMPFORCE, *LPDIRAMPFORCE; 
 
typedef const DIRAMPFORCE *LPCDIRAMPFORCE;

Members

lStart
Magnitude at the start of the effect, in the range from –10,000 through 10,000.
lEnd
Magnitude at the end of the effect, in the range from –10,000 through 10,000.

Remarks

The dwDuration for a ramp force effect cannot be INFINITE.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dinput.h.