Platform SDK: DirectX |
The DICONSTANTFORCE structure contains type-specific information for effects that are marked as DIEFT_CONSTANTFORCE.
The structure describes a constant force effect.
A pointer to a single DICONSTANTFORCE structure for an effect is passed in the lpvTypeSpecificParams member of the DIEFFECT structure.
typedef struct DICONSTANTFORCE { LONG lMagnitude; } DICONSTANTFORCE, *LPDICONSTANTFORCE; typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dinput.h.