Platform SDK: DirectX |
The IDirectInputDevice7::WriteEffectToFile method saves information about one or more force-feedback effects to a file that can be read by using IDirectInputDevice7::EnumEffectsInFile. This method is chiefly of interest to those wanting to write their own force-authoring applications.
HRESULT WriteEffectToFile( LPCSTR lpszFileName, DWORD dwEntries, LPCDIFILEEFFECT rgDiFileEft, DWORD dwFlags );
If the method succeeds, it returns DI_OK.
If it fails, the return value can be DIERR_INVALIDPARAM.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dinput.h.
Import Library: Use dinput.lib.