Platform SDK: DirectX

IDirectMusicPerformance::GetSegmentState

The IDirectMusicPerformance::GetSegmentState method retrieves the currently playing primary segment state or the primary segment state that is playing at a given time.

HRESULT GetSegmentState(
  IDirectMusicSegmentState ** ppSegmentState, 
  MUSIC_TIME mtTime
);

Parameters

ppSegmentState
Address of a variable to receive a pointer to the segment state. The caller is responsible for calling Release on this pointer.
mtTime
Time for which the segment state is to be retrieved.

Return Values

If the method succeeds, the return value is S_OK.

If it fails, the method can return one of the following error values:

DMUS_E_NOT_FOUND
E_POINTER

Remarks

To get the currently playing segment state, pass the time returned by the IDirectMusicPerformance::GetTime method. The currently playing segment state represents the segment currently generating messages. Because of latency, the currently playing segment state is not necessarily the one being heard.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dmusici.h.