Platform SDK: DirectX |
The IDirectMusicBuffer::SetStartTime method sets the start time of the data in the buffer, relative to the master clock.
HRESULT SetStartTime( REFERENCE_TIME rt );
The method always returns S_OK.
Events already in the buffer are time stamped relative to the start time and play at the same offset from the new start time.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dmusicc.h.