Platform SDK: DirectX |
The IDirectMusicPerformance::AdjustTime method adjusts the internal performance time forward or backward. This is mostly used to compensate for drift when synchronizing to another source.
HRESULT AdjustTime( REFERENCE_TIME rtAmount );
If the method succeeds, the return value is S_OK.
If it fails, the method can return E_INVALIDARG.
The adjusted time is used internally by DirectMusic. It is not reflected in the time retrieved by the IDirectMusicPerformance::GetTime method.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dmusici.h.