Platform SDK: DirectX

Setup for Client Firewall Support Using the DirectPlay Dynamic Range

To join a game through a firewall, the client must be using DirectX 6.0 or later and communicating with a host using DirectX 6.0 or later. To support applications using the DirectPlay dynamic range, a firewall administrator needs to allow an initial outbound TCP connection on port 47624, with subsequent connections of inbound TCP ports 2300-2400, outbound TCP ports 2300-2400, inbound UDP ports 2300-2400, and outbound UDP ports 2300-2400. For a chart highlighting these requirements, see the Dynamic Range Port Reference Chart.

Example of a Microsoft Proxy Server 2.0 Configuration: