Platform SDK: DirectX

DPMSG_SETSESSIONDESC

DPMSG_SETSESSIONDESC contains information for the DPSYS_SETSESSIONDESC system message. Every player will receive this system message when the session description changes.

This messages will not be generated if the DPSESSION_NODATAMESSAGES flag is specified in the session description.

typedef struct {
    DWORD           dwType;
    DPSESSIONDESC2  dpDesc;
} DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC;
dwType
Identifies the message. This value is always DPSYS_SETSESSIONDESC.
dpDesc
Pointer to a DPSESSIONDESC2 structure containing the updated session description.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dplay.h.

See Also

IDirectPlay4::GetSessionDesc, IDirectPlay4::SetSessionDesc