DPLMSG_SETPROPERTYRESPONSE
The DPLMSG_SETPROPERTYRESPONSE message is sent by a lobby to an application as confirmation of a DPLMSG_SETPROPERTY message. The message that is being confirmed is identified by the dwRequestID member.
typedef struct {
DWORD dwType;
DWORD dwRequestID
GUID guidPlayer;
GUID guidPropertyTag;
HRESULT hr;
} DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE;
- dwType
- Identifies the message. This value is DPLSYS_SETPROPERTYRESPONSE.
- dwRequestID
- The ID that identifies the DPLMSG_SETPROPERTY message being confirmed.
- guidPlayer
- GUID identifying the player that this property was set for (if applicable). If the property is not player-specific, this member is GUID_NULL. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
- guidPropertyTag
- A GUID identifying the property that was set. This must be the same as the GUID from the DPLMSG_SETPROPERTY message.
- hr
- Result of the confirmation. One of the following values:
- DP_OK
- The property was set correctly.
- DPERR_ACCESSDENIED
- An attempt was made to set a property the lobby will not allow to be changed.
- DPERR_UNKNOWNMESSAGE
- The property is unknown to the lobby.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dplobby.h.
See Also
DPLMSG_SETPROPERTY