| Platform SDK: DirectX |
The DPMSG_SETGROUPOWNER structure is generated by DirectPlay when the owner of a group has changed. Group ownership can be changed by the current owner leaving the session, by a call to IDirectPlay4::SetGroupOwner, or, arbitrarily, by the lobby server in a lobby session.
typedef struct{
DWORD dwType;
DPID idGroup;
DPID idNewOwner;
DPID idOldOwner;
} DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER;
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dplay.h.