Platform SDK: DirectX

Lobby Server

Description

The Lobby Server application creates a lobby session and allows users on different computers to communicate by using a lobby client such as the Bellhop sample.

Path

Executable: (SDK root)\Samples\Multimedia\DPlay\Bin\LServer.exe

User's Guide

To initialize the lobby server in its default mode, select the Server menu, and choose Start. Enter a name for the lobby session. The lobby server will create several default top-level groups. Users will only be allowed to create subgroups within the top-level groups, staging areas, or shortcuts to staging areas.

For your convenience, the lobby server application also provides a test mode in which no top-level groups are automatically created. Users are free to create any group hierarchy they want, to any depth. If you want to set the lobby server into test mode, you must do so before you select Start from the Server menu. To set the lobby server into test mode, choose Test Mode from the Server menu. You can now start the lobby server in test mode by choosing Start.

If you choose Secure Mode in the Server menu before selecting Start and the lobby server is running on Windows NT 4.0 or Windows 2000, the lobby server will require clients to log in.

The lobby server will ask which service provider to use. All clients connecting to the server will need to select this same service provider. You will then be asked to provide a name for the lobby server session.