Platform SDK: DirectX

DirectSoundCreate

The DirectSoundCreate function creates and initializes an IDirectSound interface.

HRESULT WINAPI DirectSoundCreate(
  LPCGUID lpcGuid,         
  LPDIRECTSOUND * ppDS,  
  LPUNKNOWN  pUnkOuter  
);

Parameters

lpcGuid
Address of the GUID that identifies the sound device. The value of this parameter must be one of the GUIDs returned by DirectSoundEnumerate, or NULL for the default device.
ppDS
Address of a pointer to a DirectSound object created in response to this function.
pUnkOuter
Controlling unknown of the aggregate. Its value must be NULL.

Return Values

If the function succeeds, the return value is DS_OK.

If the function fails, the return value may be one of the following error values:

DSERR_ALLOCATED
DSERR_INVALIDPARAM
DSERR_NOAGGREGATION
DSERR_NODRIVER
DSERR_OUTOFMEMORY

Remarks

The application must call the IDirectSound::SetCooperativeLevel method immediately after creating a DirectSound object.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dsound.h.
  Import Library: Use dsound.lib.

See Also

IDirectSound::GetCaps, IDirectSound::SetCooperativeLevel