Platform SDK: DirectX

IDirectSound::Initialize

The IDirectSound::Initialize method initializes the DirectSound object that was created by using the CoCreateInstance function.

HRESULT Initialize(
  LPCGUID lpcGuid  
);

Parameters

lpcGuid
Address of the globally unique identifier (GUID) specifying the sound driver to which this DirectSound object binds. Pass NULL to select the primary sound driver.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be one of the following error values:

DSERR_ALREADYINITIALIZED
DSERR_GENERIC
DSERR_INVALIDPARAM
DSERR_NODRIVER

Remarks

This method is provided for compliance with the Component Object Model (COM) protocol. If the DirectSoundCreate function was used to create the DirectSound object, this method returns DSERR_ALREADYINITIALIZED. If IDirectSound::Initialize is not called when using CoCreateInstance to create the DirectSound object, any method called afterward returns DSERR_UNINITIALIZED.

The lLpcGuid parameter has changed from a LPGUID to a LPCGUID in DirectX 7.0.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dsound.h.
  Import Library: Use dsound.lib.

See Also

DirectSoundCreate