Platform SDK: DirectX |
The IDirectSound3DListener::SetDistanceFactor method sets the current distance factor.
HRESULT SetDistanceFactor( D3DVALUE flDistanceFactor, DWORD dwApply );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
For additional information about distance factors, see Distance Factor.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.