Platform SDK: DirectX |
The IDirectSound3DListener::GetPosition method retrieves the listener's current position in distance units. By default, these units are meters, but this can be changed by calling the IDirectSound3DListener::SetDistanceFactor method.
HRESULT GetPosition( LPD3DVECTOR lpvPosition );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.