Platform SDK: DirectX |
The IDirectSoundBuffer::Initialize method initializes a DirectSoundBuffer object if it has not yet been initialized.
HRESULT Initialize( LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc );
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be one of the following error values.
DSERR_INVALIDPARAM |
DSERR_ALREADYINITIALIZED |
Because the IDirectSound::CreateSoundBuffer method calls IDirectSoundBuffer::Initialize internally, it is not needed for the current release of DirectSound. This method is provided for future extensibility.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dsound.h.
Import Library: Use dsound.lib.
DSBUFFERDESC, IDirectSound::CreateSoundBuffer, IDirectSoundBuffer