Platform SDK: DirectX

IDirectSoundBuffer::Initialize

The IDirectSoundBuffer::Initialize method initializes a DirectSoundBuffer object if it has not yet been initialized.

HRESULT Initialize(
  LPDIRECTSOUND lpDirectSound,  
  LPCDSBUFFERDESC lpcDSBufferDesc  
);

Parameters

lpDirectSound
Address of the DirectSound object associated with this DirectSoundBuffer object.
lpcDSBufferDesc
Address of a DSBUFFERDESC structure that contains the values used to initialize this sound buffer.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be one of the following error values.

DSERR_INVALIDPARAM
DSERR_ALREADYINITIALIZED

Remarks

Because the IDirectSound::CreateSoundBuffer method calls IDirectSoundBuffer::Initialize internally, it is not needed for the current release of DirectSound. This method is provided for future extensibility.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dsound.h.
  Import Library: Use dsound.lib.

See Also

DSBUFFERDESC, IDirectSound::CreateSoundBuffer, IDirectSoundBuffer