Platform SDK: DirectX |
The information in this topic pertains only to applications written in C and C++. See DirectSound Visual Basic Tutorials.
This section contains tutorials that provide step-by-step instructions for implementing basic DirectSound functionality.
The first tutorial shows how to set up the DirectSound system, create a secondary buffer, and play data from a wave file.
The second tutorial shows how to create a DirectSoundCapture object and a capture buffer, and how to write data to a wave file.