Platform SDK: DirectX

Texture Addressing State

[Visual Basic]

Note  Information in this topic pertains only to applications written in C or C++. DirectX for Visual Basic requires applications to set the texture addressing state by way of the Direct3DDevice7.SetTextureStageState method.

[C++]

The D3DRENDERSTATE_TEXTUREADDRESS, D3DRENDERSTATE_TEXTUREADDRESSU, and D3DRENDERSTATE_TEXTUREADDRESSV render states are obsolete, and are superseded by the D3DTSS_ADDRESS, D3DTSS_ADDRESSU, and D3DTSS_ADDRESSV texture stage states.

Note  The IDirect3DDevice7 interface does not recognize the legacy D3DRENDERSTATE_TEXTUREADDRESS, D3DRENDERSTATE_TEXTUREADDRESSU, and D3DRENDERSTATE_TEXTUREADDRESSV render states. Attempts to use these render states will fail.