Platform SDK: DirectX

Current Texture

[Visual Basic]

Note  Information in this topic pertains only to applications written in C++. DirectX for Visual Basic uses surface objects and the Direct3DDevice7.SetTexture method to assign current textures to a device.

[C++]

The D3DRENDERSTATE_TEXTUREHANDLE render state is obsolete. Applications set the current textures by calling the IDirect3DDevice7::SetTexture method.