Platform SDK: DirectX |
The IDirect3DVertexBuffer7::Unlock method unlocks a previously locked vertex buffer.
HRESULT Unlock();
None.
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values:
D3DERR_VERTEXBUFFERUNLOCKFAILED |
DDERR_GENERIC |
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_SURFACEBUSY |
DDERR_SURFACELOST |
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Version: Requires DirectX 7.0.
Header: Declared in d3d.h.
IDirect3DVertexBuffer7::Lock, Accessing the Contents of a Vertex Buffer