Platform SDK: DirectX

IDirect3DVertexBuffer7::Unlock

The IDirect3DVertexBuffer7::Unlock method unlocks a previously locked vertex buffer.

HRESULT Unlock();

Parameters

None.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values:

D3DERR_VERTEXBUFFERUNLOCKFAILED
DDERR_GENERIC
DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
DDERR_SURFACEBUSY
DDERR_SURFACELOST

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.

See Also

IDirect3DVertexBuffer7::Lock, Accessing the Contents of a Vertex Buffer