Platform SDK: DirectX

D3DFIXED

The D3DFIXED type is used to represent a 16:16 fixed-point value.

typedef LONG D3DFIXED; 

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 5.0 or later.
  Header: Declared in d3dtypes.h.