Platform SDK: DirectX |
The D3DFIXED type is used to represent a 16:16 fixed-point value.
typedef LONG D3DFIXED;
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Version: Requires DirectX 5.0 or later.
Header: Declared in d3dtypes.h.