Platform SDK: DirectX |
The D3DRECT structure is a rectangle definition.
typedef struct _D3DRECT { union { LONG x1; LONG lX1; }; union { LONG y1; LONG lY1; }; union { LONG x2; LONG lX2; }; union { LONG y2; LONG lY2; }; } D3DRECT, *LPD3DRECT;
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Version: Requires DirectX 2.0 or later.
Header: Declared in d3dtypes.h.