Platform SDK: DirectX

Bitwise Equality Operator (D3D_OVERLOADS)

This binary operator is an overloaded operator for the D3D_OVERLOADS extensions. The bitwise equality operator is defined as follows:

int operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
 
inline int
operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2)
{
   return v1.x==v2.x && v1.y==v2.y && v1.z == v2.z;
}

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 5.0 or later.
  Header: Declared in d3d.h.