Platform SDK: DirectX

IDirect3D7::EnumZBufferFormats

The IDirect3D7::EnumZBufferFormats method enumerates the supported depth-buffer formats for a specified device.

HRESULT EnumZBufferFormats( 
  REFCLSID riidDevice, 
  LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
  LPVOID   lpContext
); 

Parameters

riidDevice
Reference to a globally unique identifier for the device whose depth-buffer formats are enumerated.
lpEnumCallback
Address of a D3DEnumPixelFormatsCallback callback function that is called for each supported depth-buffer format.
lpContext
Application-defined data that is passed to the callback function.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values:

DDERR_INVALIDOBJECT
DDERR_INVALIDPARAMS
DDERR_NOZBUFFERHW
DDERR_OUTOFMEMORY

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.