| Platform SDK: DirectX | 
The IDirect3DDevice7::GetRenderState method gets a single Direct3DDevice rendering-state parameter.
HRESULT GetRenderState( D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.