Platform SDK: DirectX

D3DFILLMODE

The D3DFILLMODE enumerated type contains constants describing the fill mode. These values are used by the D3DRENDERSTATE_FILLMODE render state in the D3DRENDERSTATETYPE enumerated type.

typedef enum _D3DFILLMODE { 
    D3DFILL_POINT     = 1, 
    D3DFILL_WIREFRAME = 2, 
    D3DFILL_SOLID     = 3 
    D3DFILL_FORCE_DWORD   = 0x7fffffff, 
} D3DFILLMODE; 
D3DFILL_POINT
Fill points.
D3DFILL_WIREFRAME
Fill wireframes. This fill mode currently does not work for clipped primitives when you are using the DrawPrimitive methods.
D3DFILL_SOLID
Fill solids.
D3DFILL_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 2.0 or later.
  Header: Declared in d3dtypes.h.