Platform SDK: DirectX

RGB_MAKE

The RGB_MAKE macro creates an RGB color from supplied values.

RGB_MAKE(r, g, b)    ((D3DCOLOR) (((r) << 16) | 
    ((g) << 8) | (b))) 

Parameters

r, g, and b
Red, green, and blue components of the color to be created. These should be integer values in the range 0 through 255.

Return Values

Returns the color.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 2.0 or later.
  Header: Declared in d3dtypes.h.