Platform SDK: DirectX

D3DDivide

The D3DDivide macro divides two values.

D3DDivide(a, b)    (float)((double) (a) / (double) (b)) 

Parameters

a and b
Dividend and divisor in the expression, respectively.

Return Values

Returns the quotient of the division.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 2.0 or later.
  Header: Declared in d3dtypes.h.

See Also

D3DMultiply