Platform SDK: DirectX

IDirect3DDevice7::DeleteStateBlock

The IDirect3DDevice7::DeleteStateBlock method deletes a previously recorded device state block.

HRESULT DeleteStateBlock (
  DWORD dwBlockHandle  
); 

Parameters

dwBlockHandle
Handle to the device state block to be deleted, as returned by a previous call to the IDirect3DDevice7::EndStateBlock method.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be one of the following values:

D3DERR_INBEGINSTATEBLOCK
D3DERR_INVALIDSTATEBLOCK

Remarks

Applications cannot delete a device state block while another is being recorded.

This method was introduced with the IDirect3DDevice7 interface.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.

See Also

IDirect3DDevice7::ApplyStateBlock, IDirect3DDevice7::BeginStateBlock, IDirect3DDevice7::CaptureStateBlock, IDirect3DDevice7::CreateStateBlock, IDirect3DDevice7::EndStateBlock, State Blocks