Platform SDK: DirectX |
The D3DVAL macro creates a value whose type is D3DVALUE.
D3DVAL(val) ((float)val)
Returns the converted value.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Version: Requires DirectX 2.0 or later.
Header: Declared in d3dtypes.h.